REGISTRATION LINK = https://docs.google.com/forms/d/e/1FAIpQLSf3XtAhkEl5aiZs03lx-AKfgy6TmMmen_YEW2lIHX1tW201zg/viewform
GAME MODE - CONCEPT
This is fight between SCORPION VS SUB-ZERO. Here we split 2 groups, ONE IS SCORPION and ANOTHER ONE IS SUB-ZERO.
In each group there will be 4 or 5 clans, that means upto registration we go with 8 clan or 10 clans. Group - SCORPIONS CLAN TEAM HAS TO PLAY AGAINST SUB-ZERO ONE TIME WITH EACH OTHER IN FULL BOOST PITCH 110 110 110.
TOP 2 clans will be taken to final round. So here we have 2 top clans from SCORPION and SUB-ZERO. Final round wont be like semi-finals and final... final round will be a single round, match against SCORPION TOP 2 CLAN VS SUB-ZERO TOP 2 CLAN, because only one group side gonna be win here... SCORPION'S OR SUB-ZERO'S, in group stage who leads the side will lead the final round and if they win the fight they will get 1st PRIZE and their alliance will get 2nd PRIZE.
So here we have 2x L1,L2.... L6 from each side, TOSS will be conducted before final round, they should pick their opponents one by one. WHO gets maximum ENERGY/POINTS will choose first then opponent and goes on. FINAL ROUND point system will be slightly different, ill describe everything in below...
L1 = 350K, loan limit = 50k
L2 = 500K, loan limit = 70k
L3 = 650K, loan limit = 90k
L4 = 800K, loan limit = 120k
L5 = 1000K, loan limit = 160k
L6 = 1200K, loan limit = 200K
Each Level Member will Get 100% (If 5 Matches in Round 1)
Energy will reduce from 100 every time they fight with other clans.
L1 energy is 100% , and he lose the first match with some points he may lose some 10% to 40% depend on points. winner also get reduce in his points, if he is not defending good.
Registration Fees :-
Member : 2 Credits
Leader : 4 Credits
Point System :-
Winning you won't be getting any points or energy, you will get only powers.
Losing/Winning team will lose energy according to points system.
Losing Match = -15% (Knockout in Match 1)
Giving all Wickets = -5% (Damage all over Body)
Not scoring 40 in PP = -5% (Weapons Damaged)
Losing by 2 or more NRR = -5% (More Blood Lose)
Opponent taking 5 Wkts = -5% (Take Down)
Each Ducks = -2%
Bowler not getting any wicket = -2%
For BYE = -33 & 0 to who got bye
1. Stopping 1 Player = Using this you can stop 1 opponent Player. Using 2 cards they can stop 2 players.
2. Pitch/Big Loan = Can Select any pitch/No limits for Loan. (Pitch First come first serve)
3. Additional Power = You can get 10% extra TSI, If you use 2 card together you get 20% Extra TSI.
4. Healing = your member will get 15% healing in health/energy. If he is 25%, make use of it and increase 15% from 25% to 40% for next match.
Note: If Player energy became 0%, then their clan overall energy will get negative 50% (Thus will affect moving forward to next round) and he will get 25% Health/Energy. For Next Round all level Managers will boost +50% health/Energy (Maximum health will be 100%).
Team Points = 1000 and decrease by the members health... If your member energy became 0 and he will get penalty -50 (will be reduced from Team Points) & 25% will be added only to that Member not in main points.
Deadline to declare is 2PM on Matchday.
When Tournaments Starts you will have each 1 power, u can use it with same player and in same match also.
How you will get Powers:-
Stopping 1 Player = All-out opponent within 80 Runs / Hat-trick
Pitch/Big Loan = Winning by 5 or more NRR/Getting 7 or more by a bowler
Additional Power = PP runs 70 or more
Healing = Scoring 3 Centuries from a clan will earn 1 Healing power.
Team Energy :-
After First Round, Clan which have less in Energy will be Eliminated.
General Rules :-
1. All matches will be played as 1 credit bet on Match day
2. Deadline to send the match request will be 9:30PM and accept will be 11:59PM. Home team need to send open challenge No Captain Mode Allowed
3. Match will be played on the All Boost pitch .
4. If any team crosses the TSI limit/More Dummy. Bye will be given to opponent.
5. If home team failed to send the challenge or opponent team failed to accept the challenge within deadline bye to the opponent
6. Loan Player allowed within TSI Limit as Level 1 - 50K Level 2 - 70K Level 3 - 900K Level 4 - 120K,Level 5 - 160K and Level 6 - 200k.
7. Dummy is Not Allowed i.e. For All Levels Only 2 Players below 15K is Allowed and no players below 5K. No dummy rules for L1
8. Organizing committee decision will be final on any dispute
9. If TSI increased between the match then the player have to provide screenshot of Training Notification.
10. Cards should be declared before 2PM on Match day in Forum, else not valid.